Her voice in Oblivion was more different.) Azura didn't seem too concerned about asking permission before taking over poor Seryn's body to speak to me.
(Although, when I went back and listened to her previous incarnations, it actually wasn’t as different as I thought. We’ve already heard her voice in not one, but two previous games, and this one sounded different. But I didn’t care for Azura’s voice this time. It seemed like someone might have been in the booth giving them at least a little bit of direction (“try pretending you actually are this character”). I think the voice acting was a bit better than average. ESO’s storytelling feels like it comes from a corporate committee, vetted through several rounds of focus group testing, so the characters feel pretty flat. I still wouldn’t call it anything to write home about, though. It again revolved around misery and destruction, this time on a city-wide scale, but at least it had a happy ending. Overall I enjoyed the Morrowind story more than most ESO storylines. If I hadn’t been recording, and had skipped all the dialog (which is my normal inclination in ESO, I’m sure you’ll be horrified to hear), I feel like I could have finished it in half that time. It took me 5 1/2 hours to finish the Morrowind quest line, over the course of three days. I figured using a Dark Elf would open up some interesting angles in the Morrowind story (due to it being the home of the dark elves), but it turns out you’re an “Outsider” no matter what you play, and there are no “angles” in the story. I stopped again after reading Vivec’s questions in that mini-dungeon, because I quickly re-discovered after a little bit of combat that I don’t much care for Sorcerers in ESO (particularly when they start you off with a two-handed sword for some weird reason), and beyond that I couldn’t settle on a “voice” for reading my side of the conversations.įor the fourth and final attempt, I went back to a level 7 Dark Elf Nightblade I had created way back at ESO’s launch, whose main purpose had been muling crafting materials. This one boat carries every single new player into the game now apparently.Īnyway, I started again with another brand new Sorcerer. I mean, I know you can just wayshrine to the other places, but shouldn’t it be built into the interface somehow, for brand new people who don’t realize you can just wayshrine to the other places? Just a simple screen that says, “Where do you want to start?” would do. Incidentally, is there no way to start a new character anywhere besides Vvardenfell now? I question the wisdom of taking a game that had three starting zones and turning it into a game with only one starting zone (as opposed to expanding it into four starting zones). I had to stop again after the first conversation with Canon Valasa, because I messed up the recording. I started again this past weekend with a brand new Sorcerer. The audio on those recordings wasn’t very good anyway so I felt like I had to re-do them. My first attempt started months ago with my second main (the Nightblade I started after One Tamriel), but I only got to the first conversation with Vivec, and then I sort of lost interest. So really I have to be in the mood to play the game, talk about the game, and be an act-OR all at the same time. Also, ESO doesn’t provide the voice of your character, so that means I have to read my character’s lines. Recording a game means I have to both be in the mood to play the game and be in the mood to talk about it while I’m playing it.
It took a long time to get around to playing Morrowind, because I wanted to record it all, so I could compare and contrast with the original The Elder Scrolls III: Morrowind (which I am also still recording-a year and a half and almost 80 videos later, I’ve gotten through only four of the seven trials). Oh, here it is: They call them “Chapters." Is it DLC? Is it an Expansion? It’s not big enough to deserve the title “Expansion” if that’s what they are calling it, but it’s also a distinctly different entity from the DLC that is normally in the Crown Store, because you had to buy it separately. I’m not entirely sure what to call Morrowind. Because even living gods who can levitate moonlets need someone to run errands now and then. I finished up the Morrowind storyline in Elder Scrolls Online last week. ESO – Morrowind Story (Spoilers) 25 April, 2018